translated by Google

Visual Informatics

The Visual Informatics program prepares students to work with image information and spatial scenario models that involve or touch areas such as computer graphics, image processing, visualization, computer vision, virtual and expanded reality, video processing, pattern recognition, human-computer communication , 3D modeling, animation, graphic design, and machine learning.

Application to study (until 30 April)
Admissions Guide

Language of instruction Czech / English
Form full-time
Study time 2 years
Graduates
Graduate profile

The graduate will find application in various fields, such as the development of graphic applications, simulators, computer games, applications for processing and analysis of multimedia, visualization of data, virtual and widespread reality, or the creation of quality graphic design. For example, a graduate may be an analyst, graphic designer, application programmer, research or development team leader. The acquired theoretical knowledge and practical skills allow him / her to thoroughly understand the problems solved and enable in practice to use a wide range of modern technologies - from common mobile devices to dedicated systems with high computing power.

Where after this study?
Graduate application research

FI graduates are valued in practice, with an average gross starting fee of more than CZK 45,000, according to a survey of all stages of study in 2015. More

Meet successful graduates

Gallery of graduates

Further information about graduates is available for you.

Study catalog

In the study catalog you will find the lists of compulsory and compulsory elective courses and the recommended study passage.

Study catalog

Practice

Practice is not a compulsory part of a study program. However, within the specialization of computer game development, a practical placement is expected at a commercial company.

Specialization

Specializations are study plans that provide conditions for completion, such as compulsory subjects.

Image analysis and processing

Specialization provides a comprehensive insight into the acquisition and processing of image information, starting with simple image editing using point transformations or linear filters and ending with sophisticated tools such as mathematical morphology or deformable models. Graduates will find use in developing and deploying imaging systems in a wide variety of fields, for example in medicine, biology, meteorological and geographic data processing, biometric applications,

An example of repairing a corrupted image in real-time

Graphic design

Specialization offers education in graphic design and related disciplines, in cooperation with the Graphic Design and Multimedia Studio (AGD + M). The studio focuses primarily on digital media, which are nowadays mostly replaced by printed media. At the level of mastering the quality of graphic design, the issue is the same, but digital media opens up new possibilities in communicating with the consumer. For these media, concurrent computer literacy of students is necessary, and it is developed within the study of specialization. Students work on topics such as gaming and interactive information graphics, interactive media creation, generative programming, animation, video, 3D digital modeling and 3D printing, e-publishing, webdesign, and font creation. The Graphic Design Study Plan has a limited capacity of 40 students.

AGD + M

Computer graphics and visualization

Specialization offers the general knowledge of informatics and the latest knowledge from the dynamically developing area of computer graphics and its development on the basis of interdisciplinary activities and use in other disciplines. Students will become familiar with the principles of graphic architectures, mathematical methods used to solve challenging imaging tasks. The field provides a deeper knowledge focused on the design and implementation of software applications using advanced computer graphics technologies.

Cell tracking

Development of computer games

Specialization gives students a complete insight into how to create graphic aspects of contemporary multimedia entertainment software. Students will be introduced to modern modeling, imaging and animation techniques not only in the context of classic 2D and 3D rendering, but also in the context of virtual or expanded reality.

Students can develop applications for different systems, such as Android