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  • Informatics colloquium 9. 5. An overview of the H2020 i-MARECULTURE project and some initial results

    Informatics colloquium 9. 5. 2017, 14:00 lecture hall D2 doc. Fotios Liarokapis, Ph.D., FI MU An overview of the H2020 i-MARECULTURE project and some initial results Abstract: The project iMARECULTURE (Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritage) is focusing in raising European identity awareness using maritime and underwater cultural interaction and exchange in Mediterranean Sea. Commercial ship routes joining Europe with other cultures are vivid examples of cultural interaction, while shipwrecks and submerged sites, unreachable to wide public are excellent samples that can benefit from immersive technologies, augmented and virtual reality. The projects aim to bring inherently unreachable underwater cultural heritage within digital reach of the wide public using virtual visits and immersive technologies. Apart from reusing existing 3D data of underwater shipwrecks and sites, with respect to ethics, rights and licensing, to provide a personalized dry visit to a museum visitor or augmented reality to the diver, it also emphasizes on developing pre- and after- encounter of the digital or physical museum visitor. This presentation will present the architecture and the first results of the Horizon 2020 i-MARECULTURE project that aims to develop and integrate digital technologies for supporting the wide public in acquiring knowledge about UCH. A Virtual Reality (VR) system will be developed to allow users to visit the underwater sites through the use of Head Mounted Displays (HMDs) or digital holographic screens. Two serious games will be implemented for supporting the understanding of the ancient Mediterranean seafaring and the underwater archaeological excavations. An Augmented Reality (AR) system based on an underwater tablet will be developed to serve as virtual guide for divers that visit the underwater archaeological sites. Short biography: Dr. Fotis Liarokapis is an Associate Professor at the Human-Computer Interaction (HCI) Laboratory, Masaryk University. His research interests include: virtual and augmented reality; procedural modeling, human-machine interaction and serious games. He has contributed to more than 100 refereed publications and has more than 2000 citations (h-index: 22 and i10-index: 38). He has been invited more than 80 times to become member of international conference committees and has chaired 16 sessions in 11 international conferences. Fotis has secured more than €1,000,000 from a number of national and international research projects. He is a member of IEEE, IET, ACM and Eurographics. Moreover, he is the co-founder of VS-Games conference and has organised numerous conferences and journal special issues. For more information visit: http://www.fi.muni.cz/~liarokap/.

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