#include <GLVolumesArch.h>
Inheritance diagram for GLVolumesArch::Params:
Public Member Functions | |
Params () | |
Public Attributes | |
bool | showSubVolumes |
[false] whether to show sub-volumes | |
bool | showObjects |
[false] whether to show scene objects | |
Vector3 | volumesColor |
[(1,1,1)] color of bounding volumes | |
float | volumesTransp |
[0.5] transparency of bounding volumes | |
GLShader::MeshMode | meshMode |
[FACETS] mesh mode (VERTICES, EDGES, FACETS, ...) | |
GLShader::ShadingMode | shadingMode |
[SMOOTH] shading mode (COLOR, FLAT, SMOOTH, TEXTURE) | |
GLShader::FacetMode | facetMode |
[AUTO] facet mode (AUTO, FRON, BACK, FRONT_AND_ACK) | |
bool | displayLists |
[true] whether to use display lists | |
int | meshDensity |
[1] density of polygonal meshes | |
int * | stopFlag |
[NULL] pointer to stop flag | |
DiffuseBRDF * | diffBRDF |
[NULL] default deffise BRDF | |
SpecularBRDF * | specBRDF |
[NULL] default specular BRDF |
Definition at line 23 of file GLVolumesArch.h.
|
Reimplemented from GLArch::Params. Definition at line 29 of file GLVolumesArch.h. |
|
[NULL] default deffise BRDF
Definition at line 31 of file Architecture.h. Referenced by Architecture::Architecture(). |
|
[true] whether to use display lists
Definition at line 35 of file GLArch.h. Referenced by GLArch::GLArch(). |
|
[AUTO] facet mode (AUTO, FRON, BACK, FRONT_AND_ACK)
Definition at line 34 of file GLArch.h. Referenced by GLArch::GLArch(). |
|
[1] density of polygonal meshes
Definition at line 36 of file GLArch.h. Referenced by GLArch::GLArch(). |
|
[FACETS] mesh mode (VERTICES, EDGES, FACETS, ...)
Definition at line 32 of file GLArch.h. Referenced by GLArch::GLArch(). |
|
[SMOOTH] shading mode (COLOR, FLAT, SMOOTH, TEXTURE)
Definition at line 33 of file GLArch.h. Referenced by GLArch::GLArch(). |
|
[false] whether to show scene objects
Definition at line 25 of file GLVolumesArch.h. Referenced by GLVolumesArch::GLVolumesArch(). |
|
[false] whether to show sub-volumes
Definition at line 24 of file GLVolumesArch.h. Referenced by GLVolumesArch::GLVolumesArch(). |
|
[NULL] default specular BRDF
Definition at line 32 of file Architecture.h. Referenced by Architecture::Architecture(). |
|
[NULL] pointer to stop flag
Definition at line 30 of file Architecture.h. Referenced by Architecture::Architecture(). |
|
[(1,1,1)] color of bounding volumes
Definition at line 26 of file GLVolumesArch.h. Referenced by GLVolumesArch::GLVolumesArch(). |
|
[0.5] transparency of bounding volumes
Definition at line 27 of file GLVolumesArch.h. |