#include <GLArch.h>
Inheritance diagram for GLArch::Params:
Public Member Functions | |
Params () | |
Public Attributes | |
GLShader::MeshMode | meshMode |
[FACETS] mesh mode (VERTICES, EDGES, FACETS, ...) | |
GLShader::ShadingMode | shadingMode |
[SMOOTH] shading mode (COLOR, FLAT, SMOOTH, TEXTURE) | |
GLShader::FacetMode | facetMode |
[AUTO] facet mode (AUTO, FRON, BACK, FRONT_AND_ACK) | |
bool | displayLists |
[true] whether to use display lists | |
int | meshDensity |
[1] density of polygonal meshes | |
int * | stopFlag |
[NULL] pointer to stop flag | |
DiffuseBRDF * | diffBRDF |
[NULL] default deffise BRDF | |
SpecularBRDF * | specBRDF |
[NULL] default specular BRDF |
Definition at line 31 of file GLArch.h.
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Reimplemented from Architecture::Params. Reimplemented in GLVolumesArch::Params. |
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[NULL] default deffise BRDF
Definition at line 31 of file Architecture.h. Referenced by Architecture::Architecture(). |
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[true] whether to use display lists
Definition at line 35 of file GLArch.h. Referenced by GLArch::GLArch(). |
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[AUTO] facet mode (AUTO, FRON, BACK, FRONT_AND_ACK)
Definition at line 34 of file GLArch.h. Referenced by GLArch::GLArch(). |
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[1] density of polygonal meshes
Definition at line 36 of file GLArch.h. Referenced by GLArch::GLArch(). |
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[FACETS] mesh mode (VERTICES, EDGES, FACETS, ...)
Definition at line 32 of file GLArch.h. Referenced by GLArch::GLArch(). |
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[SMOOTH] shading mode (COLOR, FLAT, SMOOTH, TEXTURE)
Definition at line 33 of file GLArch.h. Referenced by GLArch::GLArch(). |
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[NULL] default specular BRDF
Definition at line 32 of file Architecture.h. Referenced by Architecture::Architecture(). |
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[NULL] pointer to stop flag
Definition at line 30 of file Architecture.h. Referenced by Architecture::Architecture(). |