GLRender::TranslucentObj Struct Reference

#include <GLRender.h>

List of all members.

Public Attributes

bool transformed
Matrix4 trMat
SceneGraphObject * pObject


Detailed Description

Definition at line 29 of file GLRender.h.


Member Data Documentation

SceneGraphObject* pObject
 

Definition at line 32 of file GLRender.h.

Referenced by GLRender::_render().

bool transformed
 

Definition at line 30 of file GLRender.h.

Referenced by GLRender::_render().

Matrix4 trMat
 

Definition at line 31 of file GLRender.h.

Referenced by GLRender::_render().


The documentation for this struct was generated from the following file:
Generated on Tue Nov 21 15:11:43 2006 for gra by  doxygen 1.4.6