_background | RayTrArch | [protected] |
_fbWriteElements | RayTrArch | [protected] |
_fbWriteMode | RayTrArch | [protected] |
_pDefaultDiffuseBRDF | Architecture | [protected] |
_pDefaultSpecularBRDF | Architecture | [protected] |
_pIntersector | RayTrArch | [protected] |
_pixelRendering | RayTrArch | [protected] |
_pRTReflection | RayTrArch | [protected] |
_pStopFlag | Architecture | [protected] |
_raysPerPixel | RayTrArch | [protected] |
Architecture(Params ¶ms) | Architecture | [inline] |
createRender(void) | RayTrArch | [virtual] |
createShader(void) | RayTrArch | [virtual] |
RayTrArch(RayTrArch::Params ¶ms) | RayTrArch | |
~Architecture() | Architecture | [inline, virtual] |
~GRAObject() | GRAObject | [inline, virtual] |
~RayTrArch() | RayTrArch | [virtual] |