| _displayList | GLRender | [protected] |
| _pStopFlag | Render | [protected] |
| _render(Shader &shader, FrameBuffer &fb, Camera &camera, Scene &scene) | GLRender | [protected, virtual] |
| _useDisplayList | GLRender | [protected] |
| clearDisplayList(void) | GLRender | [inline, virtual] |
| displayListUsed(void) const | GLRender | [inline, virtual] |
| GLRender(int *stopFlag, bool useDisplayList=true) | GLRender | [inline] |
| Render(int *setStopFlag) | Render | [inline] |
| renderScene(Shader &shader, FrameBuffer &fb, Camera &camera, Scene &scene) | Render | [inline, virtual] |
| useDisplayList(bool use) | GLRender | [inline, virtual] |
| ~GLRender() | GLRender | [inline] |
| ~GRAObject() | GRAObject | [inline, virtual] |
| ~Render() | Render | [inline, virtual] |