GLBVRender Member List

This is the complete list of members for GLBVRender, including all inherited members.

_bvColorGLBVRender [protected]
_bvDisplayListGLBVRender [protected]
_bvTranspGLBVRender [protected]
_depthGLBVRender [protected]
_displayListGLRender [protected]
_pStopFlagRender [protected]
_render(Shader &shader, FrameBuffer &fb, Camera &camera, Scene &scene)GLBVRender [protected, virtual]
_showObjectsGLBVRender [protected]
_showSubBVsGLBVRender [protected]
_useDisplayListGLRender [protected]
clearBVDisplayList(void)GLBVRender [inline]
clearDisplayList(void)GLBVRender [inline, virtual]
displayListUsed(void) const GLRender [inline, virtual]
getDepth() const GLBVRender [inline]
getShowObjects() const GLBVRender [inline]
getShowSubVolumes() const GLBVRender [inline]
getVolumesAlpha() const GLBVRender [inline]
getVolumesColor() const GLBVRender [inline]
GLBVRender(int *stopFlag, bool useDisplayList=true, bool showSubBVs=false, bool showObjects=false, const Vector3 bvColor=Vector3(1.0, 1.0, 1.0), float bvTransp=0.5)GLBVRender [inline]
GLRender(int *stopFlag, bool useDisplayList=true)GLRender [inline]
Render(int *setStopFlag)Render [inline]
renderScene(Shader &shader, FrameBuffer &fb, Camera &camera, Scene &scene)Render [inline, virtual]
setDepth(unsigned d)GLBVRender [inline]
setShowObjects(bool s=true)GLBVRender [inline]
setShowSubVolumes(bool s=true)GLBVRender [inline]
setVolumesAlpha(float a)GLBVRender [inline]
setVolumesColor(const Vector3 &c)GLBVRender [inline]
useDisplayList(bool use)GLBVRender [inline, virtual]
~GLBVRender()GLBVRender [inline]
~GLRender()GLRender [inline]
~GRAObject()GRAObject [inline, virtual]
~Render()Render [inline, virtual]


Generated on Tue Nov 21 15:11:43 2006 for gra by  doxygen 1.4.6