_facetMode | GLArch | [protected] |
_meshDensity | GLArch | [protected] |
_meshMode | GLArch | [protected] |
_pDefaultDiffuseBRDF | Architecture | [protected] |
_pDefaultSpecularBRDF | Architecture | [protected] |
_pStopFlag | Architecture | [protected] |
_shadingMode | GLArch | [protected] |
_useDisplayList | GLArch | [protected] |
Architecture(Params ¶ms) | Architecture | [inline] |
createRender(void) | GLArch | [inline, virtual] |
createShader(void) | GLArch | [inline, virtual] |
getFacetMode() const | GLArch | [inline] |
getMeshMode() const | GLArch | [inline] |
getShadingMode() const | GLArch | [inline] |
GLArch(GLArch::Params ¶ms) | GLArch | [inline] |
setFacetMode(GLShader::FacetMode m) | GLArch | [inline] |
setMeshMode(GLShader::MeshMode m) | GLArch | [inline] |
setShadingMode(GLShader::ShadingMode m) | GLArch | [inline] |
~Architecture() | Architecture | [inline, virtual] |
~GRAObject() | GRAObject | [inline, virtual] |