| _facetMode | GLArch | [protected] |
| _meshDensity | GLArch | [protected] |
| _meshMode | GLArch | [protected] |
| _pDefaultDiffuseBRDF | Architecture | [protected] |
| _pDefaultSpecularBRDF | Architecture | [protected] |
| _pStopFlag | Architecture | [protected] |
| _shadingMode | GLArch | [protected] |
| _useDisplayList | GLArch | [protected] |
| Architecture(Params ¶ms) | Architecture | [inline] |
| createRender(void) | GLArch | [inline, virtual] |
| createShader(void) | GLArch | [inline, virtual] |
| getFacetMode() const | GLArch | [inline] |
| getMeshMode() const | GLArch | [inline] |
| getShadingMode() const | GLArch | [inline] |
| GLArch(GLArch::Params ¶ms) | GLArch | [inline] |
| setFacetMode(GLShader::FacetMode m) | GLArch | [inline] |
| setMeshMode(GLShader::MeshMode m) | GLArch | [inline] |
| setShadingMode(GLShader::ShadingMode m) | GLArch | [inline] |
| ~Architecture() | Architecture | [inline, virtual] |
| ~GRAObject() | GRAObject | [inline, virtual] |
1.4.6