#include <vecmath/Vector4d.h>#include <vecmath/Vector4f.h>#include <vecmath/Vector3f.h>#include <vecmath/Vector3d.h>#include <vecmath/Vector2f.h>#include <vecmath/Vector2d.h>#include <vecmath/Matrix3f.h>#include <vecmath/Matrix4f.h>#include <vecmath/Matrix3d.h>#include <vecmath/Matrix4d.h>#include <vecmath/Color3f.h>#include <float.h>#include <math.h>#include <typeinfo>#include <stack>#include <esg/Export>#include <hash_map>Go to the source code of this file.
Namespaces | |
| namespace | Sgi |
| namespace | esg |
| namespace | std |
Classes | |
| struct | Cache |
| struct | Interval |
Defines | |
| #define | MAXFLOAT FLT_MAX |
| #define | MAXDOUBLE DBL_MAX |
| #define | MINDOUBLE DBL_MIN |
| #define | ESG_MAXFLOAT MAXDOUBLE |
| #define | ESG_MINFLOAT -MAXDOUBLE |
| #define | MAX_VEC_VALUE MAXFLOAT |
| #define | MIN_VEC_VALUE -MAXFLOAT |
| #define | MAXUNSIGNED UINT_MAX |
| #define | MINUNSIGNED UINT_MIN |
| #define | PI M_PI |
| #define | IS_INSTANCE_OF(a, b) (typeid(a) == typeid(b)) |
| #define | ESG_INVERSE_TR_RAY(rMat, tVec, sVec, srcO, dstO, srcD, dstD) |
| #define | ESG_INVERSE_TR_POINT(rMat, tVec, sVec, srcP, dstP) |
| #define | ESG_INVERSE_TR_DIR(rMat, srcD, dstD) |
| #define | ESG_INIT_RAND() { srand((long int) time(NULL)); } |
| #define | ESG_DBL_RAND ((double)drand48()) |
| #define | ESG_INT_RAND(x) ((int)((x)*(double)rand()/(RAND_MAX + 1.0))) |
| #define | ESG_M1 134456 |
| #define | ESG_IA1 8121 |
| #define | ESG_IC1 28411 |
| #define | ESG_RM1 1.0/ESG_M1 |
| #define | ESG_GAUSS_RAND(iseed, ret) |
| #define | ESG_HASH_RAND(_a, _b, _c, ret) |
Typedefs | |
| typedef Vector4d | esg::Vector4 |
| typedef Vector3d | esg::Vector3 |
| typedef Vector3d | esg::Vertex3 |
| typedef Vector2d | esg::Vector2 |
| typedef Vector2d | esg::Vertex2 |
| typedef Matrix3d | esg::Matrix3 |
| typedef Matrix4d | esg::Matrix4 |
| typedef double | esg::ESGfloat |
| typedef int | esg::ESGbitmask |
| typedef int | esg::ESGint |
Variables | |
| OGSCENE_EXPORT | esg::SceneGraphObject |
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Definition at line 155 of file Definitions.h. Referenced by Sphere::randomDirection(), Triangle::randomSample(), Sphere::randomSample(), Rectangle::randomSample(), Hemisphere::randomSample(), and DirEmittance::stochasticEmission(). |
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Value: { \
double v1, v2, r; \
long ix1 = 0; \
long ix2 = (iseed); \
do { \
ix1 = (ESG_IC1 + ix2 * ESG_IA1) % ESG_M1; \
ix2 = (ESG_IC1 + ix1 * ESG_IA1) % ESG_M1; \
v1 = ix1 * 2.0 * ESG_RM1 - 1.0; \
v2 = ix2 * 2.0 * ESG_RM1 - 1.0; \
r = v1 * v1 + v2 * v2; \
} while (r >= 1.0); \
ret = v1 * sqrt((double)(-2.0 * log((double)r) / r)); \
}
Definition at line 173 of file Definitions.h. |
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Value: { \
int a = _a; \
int b = _b; \
int c = _c; \
a -= b; a -= c; a ^= (c>>13); \
b -= c; b -= a; b ^= (a<<8); \
c -= a; c -= b; c ^= (b>>13); \
a -= b; a -= c; a ^= (c>>12); \
b -= c; b -= a; b ^= (a<<16); \
c -= a; c -= b; c ^= (b>>5); \
a -= b; a -= c; a ^= (c>>3); \
b -= c; b -= a; b ^= (a<<10); \
c -= a; c -= b; c ^= (b>>15); \
ret = c & 0xffff ; \
}
Definition at line 192 of file Definitions.h. |
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Definition at line 169 of file Definitions.h. |
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Definition at line 170 of file Definitions.h. |
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Definition at line 150 of file Definitions.h. |
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Definition at line 158 of file Definitions.h. Referenced by BVList::_split_by_handles(). |
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Value: { \
(rMat).transpose(); \
(rMat).transform(srcD, dstD); }
Definition at line 137 of file Definitions.h. Referenced by BVH::_dr_leaf(). |
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Value: { \
(rMat).transpose(); \
(dstP).sub(srcP, tVec); \
(rMat).transform(dstP); \
if ((sVec).x) (dstP).x *= 1.0 / (sVec).x; \
if ((sVec).y) (dstP).y *= 1.0 / (sVec).y; \
if ((sVec).z) (dstP).z *= 1.0 / (sVec).z; }
Definition at line 129 of file Definitions.h. Referenced by RadiusExplorer::_accept_new_transformation(). |
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Value: {\
(rMat).transpose(); \
(rMat).transform(srcD, dstD); \
(dstO).sub(srcO, tVec); /* origin = (R^T * origin) - (R^T * tr) = */ \
(rMat).transform(dstO); /* = R^T * (origin - tr) */ \
if ((sVec).x) (dstO).x *= 1.0 / (sVec).x; \
if ((sVec).y) (dstO).y *= 1.0 / (sVec).y; \
if ((sVec).z) (dstO).z *= 1.0 / (sVec).z; }
Definition at line 120 of file Definitions.h. Referenced by ShadowExplorer::_explore(), RayIntExplorer::_explore(), and ObjsAheadExplorer::_explore(). |
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Definition at line 168 of file Definitions.h. |
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Definition at line 77 of file Definitions.h. |
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Definition at line 78 of file Definitions.h. |
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Definition at line 171 of file Definitions.h. |
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Definition at line 114 of file Definitions.h. Referenced by POVRayExporter::_process_leaf(). |
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Definition at line 80 of file Definitions.h. Referenced by BVList::_build_area_table(), BVList::_comp_handle(), and Mesh::getActPlaneCentroid(). |
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Definition at line 26 of file Definitions.h. Referenced by FDH::_cut_line(), BVH::_dr_primitives(), OSGAdapter::distance(), Hemisphere::distance(), FDH::distance(), Cylinder::distance(), BVH::distance(), Surface::radius(), Polygon::radius(), NurbsSurface::radius(), Hemisphere::radius(), FDH::radius(), and Cylinder::rayIntersection(). |
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Definition at line 84 of file Definitions.h. Referenced by BVList::_index_with_max_variation(), BVList::_split_by_variation(), and BVList::split(). |
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Definition at line 81 of file Definitions.h. Referenced by BVList::_build_area_table(). |
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Definition at line 27 of file Definitions.h. Referenced by Polygon::distance(), and Mesh::getActPlaneArea(). |
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Definition at line 87 of file Definitions.h. |
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1.4.6