i3d::RGB16 Struct Reference
#include <basic.h>
Public Types | |
typedef GRAY16 | ELEMENT_TYPE |
Public Member Functions | |
RGB16 (const GRAY16 r=0, const GRAY16 g=0, const GRAY16 b=0) | |
constructor | |
RGB16 | operator= (const RGB v) |
test for equality of RGB16 object and any RGB object | |
Public Attributes | |
GRAY16 | red |
RGB color components (each 16 bits). |
Detailed Description
Type of voxel for RGB(48bit) images
Member Typedef Documentation
typedef GRAY16 i3d::RGB16::ELEMENT_TYPE |
definition of a new data type which should represent one color component
The documentation for this struct was generated from the following file:
- basic.h