i3dlib

Documentation

i3d::Neighbourhood Struct Reference

#include <neighbours.h>

List of all members.


Public Member Functions

 Neighbourhood (void)
 Neighbourhood (double r1, double r2, double r3)

Detailed Description

neighbourhood is a sequence of offsets. The offsets point to neighbours of a voxel in Image3d


Constructor & Destructor Documentation

i3d::Neighbourhood::Neighbourhood ( void   )  [inline]

constructor takes array of length 3*n_. Offsets have to be stored in order { offset1_x, offset1_y, offset1_z, offset2_x, offset2_y, offset2_z, ...}

i3d::Neighbourhood::Neighbourhood ( double  r1,
double  r2,
double  r3 
)

creates elipsoidal neighbourhood


The documentation for this struct was generated from the following files: