| __debug(void) | Scene | [virtual] |
| _create_lights(void) | SphereFlake | [protected] |
| _create_materials(unsigned &) | SphereFlake | [protected] |
| _create_object_set(Vector3[9]) | SphereFlake | [protected] |
| _create_spheres(unsigned, const Vector4 &, const Vector4 &, Vector3[9], AutoPtr< Material > **, unsigned) | SphereFlake | [protected] |
| _haveLight | Scene | [protected] |
| _lastOID | Scene | [protected] |
| _sceneGraph | Scene | [protected] |
| appendLight(LightSource *light) | Scene | |
| appendModel(Parser &parser, const Matrix4 *m=NULL) | Scene | |
| appendObject(SceneGraphObject *primitive) | Scene | |
| build(void) | Scene | [inline] |
| haveLight(void) const | Scene | [inline] |
| root(void) | Scene | [inline] |
| Scene(const SDS &proto) | Scene | [inline] |
| SphereFlake(const SDS &proto, unsigned factor, float radius=1.0) | SphereFlake | |
| ~GRAObject() | GRAObject | [inline, virtual] |
| ~Scene() | Scene | [inline, virtual] |