__debug(void) | Scene | [virtual] |
_create_lights(void) | SphereFlake | [protected] |
_create_materials(unsigned &) | SphereFlake | [protected] |
_create_object_set(Vector3[9]) | SphereFlake | [protected] |
_create_spheres(unsigned, const Vector4 &, const Vector4 &, Vector3[9], AutoPtr< Material > **, unsigned) | SphereFlake | [protected] |
_haveLight | Scene | [protected] |
_lastOID | Scene | [protected] |
_sceneGraph | Scene | [protected] |
appendLight(LightSource *light) | Scene | |
appendModel(Parser &parser, const Matrix4 *m=NULL) | Scene | |
appendObject(SceneGraphObject *primitive) | Scene | |
build(void) | Scene | [inline] |
haveLight(void) const | Scene | [inline] |
root(void) | Scene | [inline] |
Scene(const SDS &proto) | Scene | [inline] |
SphereFlake(const SDS &proto, unsigned factor, float radius=1.0) | SphereFlake | |
~GRAObject() | GRAObject | [inline, virtual] |
~Scene() | Scene | [inline, virtual] |