_fbMode | FrameBuffer | [protected] |
_height | FrameBuffer | [protected] |
_sanitizeMode() | FrameBuffer | [inline, protected] |
_width | FrameBuffer | [protected] |
clearColor(const Color3f &) | FrameBuffer | [inline, virtual] |
FB_DEPTH | FrameBuffer | [static] |
FB_DOUBLE | FrameBuffer | [static] |
FB_INDEX | FrameBuffer | [static] |
FB_RGBA | FrameBuffer | [static] |
FB_SINGLE | FrameBuffer | [static] |
FrameBuffer(unsigned mode) | FrameBuffer | [inline] |
FrameBuffer(unsigned width, unsigned height, unsigned mode) | FrameBuffer | [inline] |
getColor(unsigned, unsigned) const | FrameBuffer | [inline, virtual] |
getHeight() const | FrameBuffer | [inline, virtual] |
getWidth() const | FrameBuffer | [inline, virtual] |
setColor(const Camera &, unsigned, unsigned, float, const Color3f &) | FrameBuffer | [inline, virtual] |
setColor(const Camera &, unsigned, unsigned, const Color3f &) | FrameBuffer | [inline, virtual] |
setColors(const Camera &, unsigned, unsigned, float, const Color3f[], unsigned) | FrameBuffer | [inline, virtual] |
setColors(const Camera &, unsigned, unsigned, const Color3f[], unsigned) | FrameBuffer | [inline, virtual] |
setHeight(unsigned h) | FrameBuffer | [inline, virtual] |
setWidth(unsigned w) | FrameBuffer | [inline, virtual] |
showContent() | FrameBuffer | [inline, virtual] |
~FrameBuffer() | FrameBuffer | [inline, virtual] |
~GRAObject() | GRAObject | [inline, virtual] |