__debug(void) | Scene | [virtual] |
_create_crystal_materials(unsigned &) | FractalMount | [protected] |
_create_lights(void) | FractalMount | [protected] |
_create_mount_materials(unsigned &) | FractalMount | [protected] |
_create_spheres(const Vector4 &, AutoPtr< Material > **, unsigned) | FractalMount | [protected] |
_factor | FractalMount | [protected] |
_grow_mountain(double, int, int, int, double, double, double, double, AutoPtr< Material > **, unsigned) | FractalMount | [protected] |
_haveLight | Scene | [protected] |
_lastOID | Scene | [protected] |
_mountainNo | FractalMount | [protected] |
_roughness | FractalMount | [protected] |
_sceneGraph | Scene | [protected] |
_width | FractalMount | [protected] |
_xCorner | FractalMount | [protected] |
_yCorner | FractalMount | [protected] |
appendLight(LightSource *light) | Scene | |
appendModel(Parser &parser, const Matrix4 *m=NULL) | Scene | |
appendObject(SceneGraphObject *primitive) | Scene | |
build(void) | Scene | [inline] |
FractalMount(const SDS &proto, unsigned factor, unsigned mn=21, double xc=-0.4, double yc=-0.4, double w=0.8) | FractalMount | |
haveLight(void) const | Scene | [inline] |
root(void) | Scene | [inline] |
Scene(const SDS &proto) | Scene | [inline] |
~GRAObject() | GRAObject | [inline, virtual] |
~Scene() | Scene | [inline, virtual] |