| __debug(void) | Scene | [virtual] |
| _create_crystal_materials(unsigned &) | FractalMount | [protected] |
| _create_lights(void) | FractalMount | [protected] |
| _create_mount_materials(unsigned &) | FractalMount | [protected] |
| _create_spheres(const Vector4 &, AutoPtr< Material > **, unsigned) | FractalMount | [protected] |
| _factor | FractalMount | [protected] |
| _grow_mountain(double, int, int, int, double, double, double, double, AutoPtr< Material > **, unsigned) | FractalMount | [protected] |
| _haveLight | Scene | [protected] |
| _lastOID | Scene | [protected] |
| _mountainNo | FractalMount | [protected] |
| _roughness | FractalMount | [protected] |
| _sceneGraph | Scene | [protected] |
| _width | FractalMount | [protected] |
| _xCorner | FractalMount | [protected] |
| _yCorner | FractalMount | [protected] |
| appendLight(LightSource *light) | Scene | |
| appendModel(Parser &parser, const Matrix4 *m=NULL) | Scene | |
| appendObject(SceneGraphObject *primitive) | Scene | |
| build(void) | Scene | [inline] |
| FractalMount(const SDS &proto, unsigned factor, unsigned mn=21, double xc=-0.4, double yc=-0.4, double w=0.8) | FractalMount | |
| haveLight(void) const | Scene | [inline] |
| root(void) | Scene | [inline] |
| Scene(const SDS &proto) | Scene | [inline] |
| ~GRAObject() | GRAObject | [inline, virtual] |
| ~Scene() | Scene | [inline, virtual] |