RTShader.h

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00001 /* $Id: RTShader.h,v 1.1 2002/12/05 15:08:03 cvs Exp $ */
00002 
00003 #ifndef __RAY_TRACING_SHADER_H
00004 #define __RAY_TRACING_SHADER_H
00005 
00006 #include <gra/shader/GlobalShader.h>
00007 #include <gra/reflection/LocalReflection.h>
00008 #include <gra/reflection/RayTracing.h>
00009 
00010 using namespace esg;
00011 
00012 namespace gra {
00013 
00018 class GRA_EXPORT RTShader : public GlobalShader {
00019 public:
00027         RTShader(RayTracing   * m,
00028                  DiffuseBRDF  * db,
00029                  SpecularBRDF * cb)
00030             : GlobalShader(m, db, cb) {}
00031 
00036         virtual void distributeEnergy (void) {}
00037 
00054         virtual Color3f* illuminatePoint (const Vector3& location,
00055                                           const Vector3& normal,
00056                                           const Vector3& eyeDir,
00057                                           float          eyeDist,
00058                                           double*        pNV,
00059                                           const Matrix4* pTrMat);
00060 };
00061     
00062 } // namespace
00063 
00064 #endif // __RAY_TRACING_SHADER_H

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