#include <glm.h>
Public Attributes | |
| char * | pathname |
| char * | mtllibname |
| GLuint | numvertices |
| GLfloat * | vertices |
| GLuint | numnormals |
| GLfloat * | normals |
| GLuint | numtexcoords |
| GLfloat * | texcoords |
| GLuint | numfacetnorms |
| GLfloat * | facetnorms |
| GLuint | numtriangles |
| GLMtriangle * | triangles |
| GLuint | nummaterials |
| GLMmaterial * | materials |
| GLuint | numgroups |
| GLMgroup * | groups |
| GLfloat | position [3] |
Definition at line 59 of file glm.h.
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Definition at line 72 of file glm.h. Referenced by MayaParser::_parse_triangle(), glmDelete(), glmDraw(), glmFacetNormals(), glmReadOBJ(), glmVertexNormals(), and glmWriteOBJ(). |
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Definition at line 78 of file glm.h. Referenced by glmAddGroup(), glmDelete(), glmDraw(), glmFindGroup(), glmFirstPass(), glmReadOBJ(), glmSecondPass(), and MayaParser::MayaParser(). |
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Definition at line 76 of file glm.h. Referenced by glmDelete(), glmDraw(), glmFindMaterial(), glmReadMTL(), glmReadOBJ(), glmWriteMTL(), glmWriteOBJ(), and MayaParser::parseObject(). |
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Definition at line 61 of file glm.h. Referenced by glmDelete(), glmFirstPass(), glmReadOBJ(), and glmWriteOBJ(). |
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Definition at line 67 of file glm.h. Referenced by glmDelete(), glmDraw(), glmReadOBJ(), glmSecondPass(), glmSpheremapTexture(), glmVertexNormals(), and glmWriteOBJ(). |
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Definition at line 71 of file glm.h. Referenced by glmFacetNormals(), and glmReadOBJ(). |
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Definition at line 77 of file glm.h. Referenced by glmAddGroup(), and glmReadOBJ(). |
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Definition at line 75 of file glm.h. Referenced by glmDelete(), glmFindMaterial(), glmReadMTL(), glmReadOBJ(), and glmWriteMTL(). |
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Definition at line 66 of file glm.h. Referenced by glmFirstPass(), glmReadOBJ(), glmReverseWinding(), glmSpheremapTexture(), glmVertexNormals(), MayaParser::MayaParser(), and MayaParser::parseObject(). |
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Definition at line 69 of file glm.h. Referenced by glmFirstPass(), glmLinearTexture(), glmReadOBJ(), glmReverseWinding(), glmSpheremapTexture(), MayaParser::MayaParser(), and MayaParser::parseObject(). |
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Definition at line 73 of file glm.h. Referenced by glmFacetNormals(), glmFirstPass(), glmReadOBJ(), glmReverseWinding(), glmVertexNormals(), and glmWeld(). |
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Definition at line 63 of file glm.h. Referenced by glmDimensions(), glmFirstPass(), glmLinearTexture(), glmReadOBJ(), glmScale(), glmUnitize(), glmVertexNormals(), glmWeld(), glmWriteOBJ(), MayaParser::MayaParser(), and MayaParser::parseObject(). |
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Definition at line 60 of file glm.h. Referenced by glmDelete(), glmReadMTL(), and glmReadOBJ(). |
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Definition at line 79 of file glm.h. Referenced by glmReadOBJ(). |
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Definition at line 70 of file glm.h. Referenced by glmDelete(), glmDraw(), glmLinearTexture(), glmReadOBJ(), glmSecondPass(), glmSpheremapTexture(), and glmWriteOBJ(). |
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Definition at line 74 of file glm.h. Referenced by glmDelete(), glmFacetNormals(), glmReadOBJ(), and MayaParser::parseObject(). |
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Definition at line 64 of file glm.h. Referenced by glmDelete(), glmDimensions(), glmDraw(), glmFacetNormals(), glmLinearTexture(), glmReadOBJ(), glmScale(), glmSecondPass(), glmUnitize(), glmWeld(), glmWriteOBJ(), and MayaParser::MayaParser(). |
1.4.6