#include <esg/geometry/Hemisphere.h>Go to the source code of this file.
Defines | |
| #define | ESG_ANGLES_TO_VECTOR(a, cosE, sinE, d) |
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Value: { \
double cos_a = cos(a); \
Vector3 aux(_xAxis); \
aux.scale(cos_a); \
(d).set(_yAxis); \
(d).scaleAdd((a<M_PI) ? sqrt(1-cos_a*cos_a) : -sqrt(1-cos_a*cos_a), aux); \
aux.set(_zAxis); /* ^^^^^^^^ fast sin(a) ^^^^^^^^^ */ \
aux.scale(cosE); \
(d).scaleAdd(sinE, aux); \
}
Definition at line 278 of file Hemisphere.cc. Referenced by Hemisphere::samplePriorToPoweredZenith(), Hemisphere::samplePriorToZenith(), and Hemisphere::sampleUniformly(). |
1.4.6