Resource Details

Multimedia Networking (2/3) (79)
General Language: English, French
Keywords: VoIP, H.323, SIP, interleaving, FEC, concealment, playout, buffer
Description:
EING 2220 - Cours 07 (2/2) - Multimedia Networking (2/3) : étude de cas de la téléphonie IP sur Internet best-effort ; gestion du délai, de la gigue et des pertes
Aggregation Level: Lecture
Lifecycle Status: Final
Contributed by: Schumacher, Laurent
Laurent.Schumacherv3.euproject.org
Author: Laurent Schumacher
Technical Size: 26214400 bytes
Educational Type of Interactivity: expositive
Level of Interactivity: low
Intended End User: Learner
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1. Slide #25
2. Slide #25
3. Real-Time MultimediaIntroduction
4. Internet Phone Case StudyFirst scenario: PC2PC telephony
5. Internet Phone Case StudySecond scenario: phone-to-phone telephony
6. Internet Phone Case StudyThird scenario: PC2phone telephony
7. Internet Phone Case StudyGlobal view – Circuit- vs. packet-switched
8. Internet Phone Case StudyGlobal view – Typical H.323 deployment
9. Internet Phone Case StudySIP communications
10. Internet Phone Case Study SIP vs. H.323
11. Real-Time MultimediaCase study
12. Real-Time MultimediaLimitations of Best-Effort Service
13. Real-Time MultimediaE2E Delay
14. Real-Time MultimediaE2E Packet Delay
15. Real-Time MultimediaRemoving jitter at the receiver for audio
16. Real-Time MultimediaRemoving jitter at the receiver for audio – Client buffering
17. Real-Time MultimediaRemoving jitter at the receiver for audio – Fixed playout delay
18. Real-Time MultimediaRemoving jitter at the receiver for audio – Adaptive playout delay
19. Real-Time MultimediaRemoving jitter at the receiver for audio – Talk spurt
20. Real-Time MultimediaRemoving jitter at the receiver for audio – Adaptive playout delay
21. Real-Time MultimediaRemoving jitter at the receiver for audio – Fixed playout delay
22. Real-Time MultimediaRemoving jitter at the receiver for audio – Adaptive playout delay
23. Real-Time MultimediaRemoving jitter at the receiver for audio – Talk spurt
24. Real-Time MultimediaRecovering from packet loss
25. Real-Time MultimediaRecovering from packet loss – Redundant chunk
26. Real-Time MultimediaRecovering from packet loss – Piggyback lower quality stream
27. Real-Time MultimediaRecovering from packet loss – Interleaving
28. Real-Time MultimediaSummary of tricks
29. Slide #48