GMatrix Member List

This is the complete list of members for GMatrix, including all inherited members.

add(const GMatrix &gmatrix)GMatrix
add(const GMatrix &gmatrix, const GMatrix &gmatrix1)GMatrix
chase_across(double ad[], double ad1[], int i, GMatrix &gmatrix, bool flag)GMatrix [private, static]
chase_up(double ad[], double ad1[], int i, GMatrix &gmatrix, bool flag)GMatrix [private, static]
checkMatrix(GMatrix gmatrix)GMatrix [private, static]
compute_2X2(double d, double d1, double d2, double ad[], double ad1[], double ad2[], double ad3[], double ad4[], int i)GMatrix [static]
compute_qr(int i, int j, double ad[], double ad1[], GMatrix &gmatrix, GMatrix &gmatrix1, bool flag)GMatrix [static]
compute_rot(double d, double d1, double ad[], double ad1[])GMatrix [static]
compute_shift(double d, double d1, double d2)GMatrix [static]
computeSVD(GMatrix &gmatrix, GMatrix &gmatrix1, GMatrix &gmatrix2, GMatrix &gmatrix3, bool flag)GMatrix [static]
copySubMatrix(int i, int j, int k, int l, int i1, int j1, GMatrix &gmatrix)GMatrix
d_sign(double d, double d1)GMatrix [inline, static]
EPSGMatrix [static]
epsilonEquals(const GMatrix &gmatrix, double d) const GMatrix [virtual]
equals(const GMatrix &gmatrix) const GMatrix [virtual]
get(GMatrix &gmatrix) const GMatrix
get(Matrix3d &matrix3d) const GMatrix
get(Matrix3f &matrix3f) const GMatrix
get(Matrix4d &matrix4d) const GMatrix
get(Matrix4f &matrix4f) const GMatrix
getColumn(int col, GVector gvector) const GMatrix [inline]
getColumn(int col, double ad[]) const GMatrix [inline]
getElement(int row, int col) const GMatrix [inline]
getNumCol() const GMatrix [inline]
getNumRow() const GMatrix [inline]
getRow(int row, GVector gvector) const GMatrix [inline]
getRow(int row, double ad[]) const GMatrix [inline]
GMatrix(int rows, int cols)GMatrix [inline]
GMatrix(int rows, int cols, const double ad[])GMatrix
GMatrix(int rows, int cols, double *data, bool preset=false)GMatrix
GMatrix(const GMatrix &gmatrix)GMatrix
hashCode() const GMatrix [inline, virtual]
identityMinus()GMatrix
invert()GMatrix [inline]
invert(GMatrix &gmatrix)GMatrix [inline]
invertGeneral(GMatrix &gmatrix)GMatrix [private]
luBacksubstitution(int i, double ad[], int ai[], double ad1[])GMatrix [static]
LUD(GMatrix &LU, GVector &permutation)GMatrix
luDecomposition(int i, double ad[], int ai[], int ai1[])GMatrix [static]
mul(const GMatrix &gmatrix)GMatrix
mul(const GMatrix &gmatrix, const GMatrix &gmatrix1)GMatrix
mul(const GVector &gvector, const GVector &gvector1)GMatrix
mulTransposeBoth(const GMatrix &gmatrix, const GMatrix &gmatrix1)GMatrix
mulTransposeLeft(GMatrix gmatrix, GMatrix gmatrix1)GMatrix
mulTransposeRight(const GMatrix &gmatrix, const GMatrix &gmatrix1)GMatrix
nColGMatrix
negate()GMatrix
negate(const GMatrix &gmatrix)GMatrix
nRowGMatrix
operator()(int i, int j) const GMatrix [inline]
operator[](int i) const GMatrix [inline]
print_m(const GMatrix &gmatrix, const GMatrix &gmatrix1, const GMatrix &gmatrix2)GMatrix [private, static]
print_se(double ad[], double ad1[])GMatrix [private, static]
print_svd(const double ad[], const double ad1[], const GMatrix &gmatrix, const GMatrix &gmatrix1)GMatrix [private, static]
resize(int rows, int cols)GMatrix [inline, private]
resizeSet(int rows, int cols)GMatrix [inline, private]
set(const GMatrix &gmatrix)GMatrix
set(const Matrix3d &matrix3d)GMatrix
set(const Matrix3f &matrix3f)GMatrix
set(const Matrix4d &matrix4d)GMatrix
set(const Matrix4f &matrix4f)GMatrix
set(const double ad[])GMatrix
setColumn(int i, const GVector &gvector)GMatrix
setColumn(int i, const double ad[])GMatrix
setElement(int i, int j, double d)GMatrix [inline]
setIdentity()GMatrix [inline]
setRow(int i, const GVector &gvector)GMatrix
setRow(int i, const double ad[])GMatrix
setScale(double d)GMatrix
setSize(int i, int j)GMatrix
setZero()GMatrix [inline]
setZero(int r, int c)GMatrix [inline, private]
sub(const GMatrix &gmatrix)GMatrix
sub(const GMatrix &gmatrix, const GMatrix &gmatrix1)GMatrix
SVD(GMatrix &U, GMatrix &W, GMatrix &V)GMatrix
trace() const GMatrix
transpose()GMatrix
transpose(const GMatrix &gmatrix)GMatrix
update_u(int i, GMatrix &gmatrix, double ad[], double ad1[])GMatrix [private, static]
update_u_split(int i, int j, GMatrix &gmatrix, double ad[], double ad1[], bool flag, GMatrix &gmatrix1, GMatrix &gmatrix2)GMatrix [private, static]
update_v(int i, GMatrix &gmatrix, double ad[], double ad1[])GMatrix [private, static]
update_v_split(int i, int j, GMatrix &gmatrix, double ad[], double ad1[], bool flag, GMatrix &gmatrix1, GMatrix &gmatrix2)GMatrix [private, static]
valuesGMatrix
~GMatrix()GMatrix [inline, virtual]


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