| _allocate_texture(unsigned w, unsigned h) | Texture2D | [protected] |
| _delete_texture(void) | Texture2D | [protected] |
| _height | Texture2D | [protected] |
| _mapping | Texture | [protected] |
| _texture | Texture2D | [protected] |
| _width | Texture2D | [protected] |
| mapping(void) const | Texture | [inline] |
| Mapping enum name | Texture | |
| mapUV(float u, float v, Color3f &c) const | Texture2D | [virtual] |
| esg::Texture::mapUV(const Vector2 &uv, Color3f &c) const | Texture | [inline] |
| mapXYZ(float x, float y, float z, Color3f &c) const | Texture2D | [virtual] |
| esg::Texture::mapXYZ(const Vector3 &v, Color3f &c) const | Texture | [inline] |
| Texture(Mapping m) | Texture | [inline] |
| Texture2D(void) | Texture2D | [inline] |
| UV_MAPPING enum value | Texture | |
| value(unsigned row, unsigned col, Color3f &c) const | Texture2D | [virtual] |
| XYZ_MAPPING enum value | Texture | |
| ~ESGObject() | ESGObject | [inline, virtual] |
| ~Texture() | Texture | [inline, virtual] |
| ~Texture2D() | Texture2D | [inline, virtual] |