| __debug() | SDS | [inline, virtual] |
| _delayBuild | SDS | [protected] |
| _duplicate_attributes(const SDS &) | SDS | [protected, virtual] |
| _intangibleChildren | SDS | [protected] |
| append(SceneGraphObject *)=0 | SDS | [pure virtual] |
| build(void)=0 | SDS | [pure virtual] |
| clone() const =0 | SDS | [pure virtual] |
| createInspector(unsigned)=0 | SDS | [pure virtual] |
| createIterator()=0 | SDS | [pure virtual] |
| detach(SceneGraphObject::OID)=0 | SDS | [pure virtual] |
| dump(const char *, const char *)=0 | SDS | [pure virtual] |
| dump(const char *) | SDS | [inline, virtual] |
| InspectorSDS class | SDS | [friend] |
| IteratorSDS class | SDS | [friend] |
| multiTrans(const Matrix4 *, const Matrix4 *, Vector3 &) | SDS | [static] |
| multiTrans(const Matrix4 *, const Matrix4 *, double &) | SDS | [static] |
| SDS() | SDS | [inline, protected] |
| SDS(bool delayBuild) | SDS | [inline] |
| update(void)=0 | SDS | [pure virtual] |
| ~SDS() | SDS | [inline, virtual] |