__debug() | SDS | [inline, virtual] |
_delayBuild | SDS | [protected] |
_duplicate_attributes(const SDS &) | SDS | [protected, virtual] |
_intangibleChildren | SDS | [protected] |
append(SceneGraphObject *)=0 | SDS | [pure virtual] |
build(void)=0 | SDS | [pure virtual] |
clone() const =0 | SDS | [pure virtual] |
createInspector(unsigned)=0 | SDS | [pure virtual] |
createIterator()=0 | SDS | [pure virtual] |
detach(SceneGraphObject::OID)=0 | SDS | [pure virtual] |
dump(const char *, const char *)=0 | SDS | [pure virtual] |
dump(const char *) | SDS | [inline, virtual] |
InspectorSDS class | SDS | [friend] |
IteratorSDS class | SDS | [friend] |
multiTrans(const Matrix4 *, const Matrix4 *, Vector3 &) | SDS | [static] |
multiTrans(const Matrix4 *, const Matrix4 *, double &) | SDS | [static] |
SDS() | SDS | [inline, protected] |
SDS(bool delayBuild) | SDS | [inline] |
update(void)=0 | SDS | [pure virtual] |
~SDS() | SDS | [inline, virtual] |