_balance_segment(Photon **, Photon **, int, int, int) | PhotonMap | [protected] |
_bboxMax | PhotonMap | [protected] |
_bboxMin | PhotonMap | [protected] |
_build(const vector< Photon > &) | PhotonMap | [protected] |
_locate_photons(NearestPhotons *const, unsigned) const | PhotonMap | [protected] |
_map | PhotonMap | [protected] |
_median_split(Photon **, int, int, int, const int) | PhotonMap | [protected] |
_storedPhotons | PhotonMap | [protected] |
getIrradiance(const Vector3 &spoint, const Vector3 *snormal, float maxdist, unsigned nphotons, Vector3 &irrad) const | PhotonMap | [virtual] |
getNeighbourhood(const Vector3 &spoint, const Vector3 *snormal, float maxdist, unsigned nphotons) const | PhotonMap | [virtual] |
iterator() const | PhotonMap | [inline, virtual] |
Iterator class | PhotonMap | [friend] |
numPhotons(void) const | PhotonMap | [virtual] |
PhotonMap() | PhotonMap | |
PhotonMap(const vector< Photon > &photons) | PhotonMap | |
set(const vector< Photon > &photons) | PhotonMap | [virtual] |
~PhotonMap() | PhotonMap | [virtual] |