_accept_new_transformation(const Matrix4 &) | POVRayExporter | [inline, protected, virtual] |
_close | Exporter | [protected] |
_explore(SceneGraphObject &) | Explorer | [protected, virtual] |
_file | Exporter | [protected] |
_indent(unsigned depth, const char *ind=" ") | Exporter | [inline, protected] |
_iterate(SceneGraphObject &) | Explorer | [protected, virtual] |
_oid | POVRayExporter | [protected] |
_process_leaf(SceneGraphObject &) | POVRayExporter | [protected, virtual] |
_result | Exporter | [protected] |
_trStack | Explorer | [protected] |
_write_light_source(Emittance &) | POVRayExporter | [protected] |
_write_mesh(Mesh &, int) | POVRayExporter | [protected] |
_write_sphere(const Sphere &, int) | POVRayExporter | [protected] |
_write_texture(MatVisitor &, unsigned) | POVRayExporter | [protected] |
explore(SceneGraphObject &obj) | Exporter | [inline, virtual] |
Exporter(FILE *f, bool c) | Exporter | [inline] |
POVRayExporter(FILE *f, bool c) | POVRayExporter | [inline] |
result(void) const | Exporter | [inline] |
setOutput(FILE *f, bool c) | Exporter | [inline] |
~Explorer() | Explorer | [inline, virtual] |