| addValue(const Vector3 &position, const Vector3 &normal, const Vector3 &color, float meanDistance, float minSize, float maxSize) | IrradianceCache::Node | |
| allocate(unsigned int nodeIndex) | IrradianceCache::Node | [protected] |
| center | IrradianceCache::Node | [protected] |
| getNodeValues(vector< vector< IrradianceCache::Value * > * > &irValues) | IrradianceCache::Node | |
| getNumNodes() const | IrradianceCache::Node | |
| getNumStoredValues() const | IrradianceCache::Node | |
| getSize() const | IrradianceCache::Node | [inline] |
| getValue(const Vector3 &position, const Vector3 &normal, vector< IrradianceCache::Value * > &buffer, float maxError) | IrradianceCache::Node | |
| irradianceValues | IrradianceCache::Node | [protected] |
| isAllocated(unsigned int nodeIndex) const | IrradianceCache::Node | [inline, protected] |
| necessaryToSearch(const Vector3 &position) const | IrradianceCache::Node | [protected] |
| Node(float s, float cX, float cY, float cZ) | IrradianceCache::Node | |
| selectSubnode(const Vector3 &position) const | IrradianceCache::Node | [protected] |
| size | IrradianceCache::Node | [protected] |
| subnodes | IrradianceCache::Node | [protected] |
| ~Node() | IrradianceCache::Node | [virtual] |