| addValue(const Vector3 &pos, const Vector3 &normal, const Color3f &irrad, float meanDistance) | IrradianceCache | |
| getNextValuePointer() | IrradianceCache | |
| getNumNodes() const | IrradianceCache | |
| getNumStoredValues() const | IrradianceCache | |
| getValue(const Vector3 &pos, const Vector3 &normal, vector< IrradianceCache::Value * > &buffer) const | IrradianceCache | |
| IrradianceCache(float mError, float rootSize) | IrradianceCache | |
| isInside(const Vector3 &position) const | IrradianceCache | [protected] |
| maxError | IrradianceCache | [protected] |
| resetValuePointer() | IrradianceCache | [inline] |
| root | IrradianceCache | [protected] |
| treeValuesBuffer | IrradianceCache | [protected] |
| ~IrradianceCache() | IrradianceCache | [virtual] |
1.4.6