| _attenuate | Emittance | [protected] |
| _direction | Emittance | [protected] |
| _duplicate_attributes(const Emittance &src) | DirEmittance | [inline, protected, virtual] |
| _fadeDistance | Emittance | [protected] |
| _fadePower | Emittance | [protected] |
| _fitToGeometry | Emittance | [protected] |
| _haveDirection | Emittance | [protected] |
| _haveLocation | Emittance | [protected] |
| _intensity | Emittance | [protected] |
| _location | Emittance | [protected] |
| _stochasticEmitter | DirEmittance | [protected] |
| beamDirection(Vector3 &d) const | Emittance | [inline] |
| clone() const | DirEmittance | [inline, virtual] |
| DirEmittance() | DirEmittance | [inline, protected] |
| DirEmittance(const Vector3 &loc, const Vector3 &dir, const Color3f &inten=Color3f(1, 1, 1), double fadeDist=.0, double fadePower=.0) | DirEmittance | [inline] |
| Emittance() | Emittance | [inline, protected] |
| Emittance(const Vector3 &loc, bool haveLoc, const Vector3 &dir, bool haveDir, const Color3f &inten=Color3f(1, 1, 1), double fadeDist=.0, double fadePower=.0, bool fitToGeom=true) | Emittance | [inline] |
| fadeDistance(void) const | Emittance | [inline] |
| fadePower(void) const | Emittance | [inline] |
| fitToGeometry(void) const | Emittance | [inline] |
| haveDirection(void) const | Emittance | [inline] |
| haveLocation(void) const | Emittance | [inline] |
| intensity(const Vector3 &v, Color3f &c) const | DirEmittance | [inline, virtual] |
| intensity(const Vector3 &v, float d, Color3f &c) const | DirEmittance | [inline, virtual] |
| esg::Emittance::intensity(Color3f &c) const | Emittance | [inline] |
| setBeamDirection(const Vector3 &d) | Emittance | [inline] |
| setSourceLocation(const Vector3 &v) | Emittance | [inline] |
| sourceLocation(Vector3 &v) const | Emittance | [inline] |
| stochasticEmission(Vector3 &d) | DirEmittance | [inline, virtual] |
| ~Emittance() | Emittance | [inline, virtual] |
| ~ESGObject() | ESGObject | [inline, virtual] |