| __debug() | BVList | [inline, virtual] |
| _build_area_table(BVNode **, long, long, double *) const | BVList | [protected] |
| _comp_extents(BVNode *) | BVList | [protected, virtual] |
| _comp_handle(BVNode *) | BVList | [protected, virtual] |
| _dirMat | BVList | [protected] |
| _dirs | BVList | [protected] |
| _index_with_max_extent() | BVList | [protected] |
| _index_with_max_variation() | BVList | [protected] |
| _pList | BVList | [protected] |
| _split_by_extent(List< BVNode > &) | BVList | [protected] |
| _split_by_handles(List< BVNode > &, List< BVNode > &, unsigned) | BVList | [protected] |
| _split_by_variation(List< BVNode > &) | BVList | [protected] |
| append(SceneGraphObject *o) | BVList | |
| BVList(unsigned s, const float(*m)[3]) | BVList | |
| firstItem() | BVList | [inline] |
| iThItem(unsigned i, bool setAct) | BVList | [inline] |
| length() const | BVList | [inline] |
| nextItem() | BVList | [inline] |
| qsortCompare(const void *, const void *) | BVList | [protected, static] |
| qsortIndex | BVList | [protected, static] |
| remove(SceneGraphObject *) | BVList | |
| split(BVList &list, SplitStrategy splitStrategy) | BVList | |
| SPLIT_BY_MAX_EXTENT enum value | BVList | |
| SPLIT_BY_MAX_VARIATION enum value | BVList | |
| SplitStrategy enum name | BVList | |
| ~BVList() | BVList | [virtual] |