#include #include "lights.h" static uint16_t ambient_val; volatile unsigned char ambient_zone; /* My photodiode reads 0x00C5 .. 0x033B */ typedef struct { uint16_t lo, hi; } ambient_zone_t; /* * Note: these have to be sorted, starting with 0, ending with 0xFFFF * and having small overlaps in order to provide a bit of hysteresis. */ static ambient_zone_t ambient_zones[] = { { 0x0000, 0xb000 }, // dark { 0xa800, 0xc700 }, { 0xc600, 0xcb00 }, { 0xca80, 0xffff } }; #define N_AMBIENT_ZONES (sizeof(ambient_zones)/sizeof(ambient_zones[0])) void init_ambient() { ambient_val = 0; ambient_zone = 1; } void ambient_zone_changed() { #if 1 log_byte(0xab); log_byte(ambient_zone); log_word(ambient_val); log_flush(); #endif // led_set_pattern(N_PWMLEDS, status_led_pattern_select()); // led_set_pattern(N_PWMLEDS+1, illumination_led_pattern_select()); // pattern_reload(); } void ambient_adc(uint16_t adcval) { unsigned char old_zone = ambient_zone; ambient_val += adcval - (ambient_val >> 3); while (ambient_zones[ambient_zone].lo > ambient_val) ambient_zone--; while (ambient_zones[ambient_zone].hi < ambient_val) ambient_zone++; #if 0 if (old_zone != ambient_zone) { log_byte(0xab); log_byte(ambient_zone); log_word(adcval); log_flush(); } // ambient_zone_changed(); #endif }