#define EV_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), EV_TYPE_VIEW, EvViewClass))
#define EV_IS_VIEW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), EV_TYPE_VIEW))
#define EV_VIEW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), EV_TYPE_VIEW, EvViewClass))
-#include <../gnome-games/libgames-support/games-debug.h>
enum {
SIGNAL_BINDING_ACTIVATED,