upper_overhang = 10.0 - wall;
lower_overhang = 2.0;
-body_h = 10;
+body_h = 8;
clip_front = 5; // stronger than wall for this object
translate([-bar_h/2-wall, 0, 0])
clip(body_h);
-top_len = 50;
-hook_y = 30;
-hook_base_w = 10;
-hook_xoff = 10; // from the top
+top_len = 55;
+hook_y = 40;
+hook_base_w = 12;
+hook_xoff = 15; // from the top
hook_end_l = 2;
translate([-eps, -bar_w-wall, 0])