* and having small overlaps in order to provide a bit of hysteresis.
*/
static ambient_zone_t ambient_zones[] = {
- { 0x0000, 0xb000 }, // dark
- { 0xa800, 0xc400 },
- { 0xc200, 0xcb00 },
- { 0xca80, 0xffff }
+ { 0x0000, 0xa400 }, // dark
+ { 0xa000, 0xc000 },
+ { 0xbe00, 0xc800 },
+ { 0xc600, 0xffff }
};
#define N_AMBIENT_ZONES (sizeof(ambient_zones)/sizeof(ambient_zones[0]))