#include #include #include #include #include #include #include "lights.h" static void hw_setup() { init_battery(); init_pwm(); init_adc(); init_tmr(); init_buttons(); init_pwmled(); init_gpio(); init_ambient(); init_pattern(); init_control(); set_sleep_mode(SLEEP_MODE_IDLE); } static void inline hw_suspend() { susp_pwm(); susp_adc(); susp_tmr(); susp_gpio(); susp_ambient(); susp_buttons(); } void power_down(unsigned char err) { hw_suspend(); do { if (err) gpio_set(0, 1); // G'night set_sleep_mode(SLEEP_MODE_PWR_DOWN); sleep_enable(); sleep_bod_disable(); sei(); sleep_cpu(); // G'morning cli(); sleep_disable(); // allow wakeup by long button-press only } while (!buttons_wait_for_release()); // ok, so I will wake up hw_setup(); } static void inline first_boot() { unsigned char mcusr_save; // disable the WDT if running wdt_reset(); mcusr_save = MCUSR; MCUSR = 0; wdt_disable(); if (mcusr_save & _BV(WDRF)) // was watchdog reset? gpio_set(0, 1); init_log(mcusr_save); power_usi_disable(); // Once for lifetime ACSRA |= _BV(ACD); // disable analog comparator log_set_state(3); hw_setup(); power_down(mcusr_save & _BV(WDRF)); sei(); } static void inline main_loop_iteration() { cli(); if (TIMER1_IS_ON()) { set_sleep_mode(SLEEP_MODE_IDLE); } else if (adc_is_on) { set_sleep_mode(SLEEP_MODE_ADC); } else { set_sleep_mode(SLEEP_MODE_PWR_DOWN); } sleep_enable(); // keep BOD active, no sleep_bod_disable(); sei(); sleep_cpu(); sleep_disable(); } int main(void) { first_boot(); while (1) main_loop_iteration(); #if 0 DDRB |= _BV(PB2); while (1) { PORTB |= _BV( PB2 ); _delay_ms(200); PORTB &=~ _BV( PB2 ); _delay_ms(200); } #endif }